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A
few things you should know about me:
My
resume is here.
I'm
a professional 3D animator and expert in 3DS Max, Photoshop, Debabelizer,
and all the other usual suspects in the game animator's arsenal.
I've
never missed a personal milestone.
I've
led art teams and am familiar with supervising art tasks from my
full time team and contractors, and ensuring quality throughout.
I
know how to work with and meet the demands of different teams--
art, design, programming etc., each of whom always have their own
primary concerns.
I
know how to solve the problems your project may face.
Ask
my references and they'll tell you: I get the work done on time,
on budget, and most importantly, in the game.
You
can also email me.
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